![]() ![]() The air raider is a support character, relying on airstrikes, vehicles, and deployable turrets to get the job done. Plus, the ranger can also equip a support item, such as a vehicle drop or enhanced mobility, to aid himself during combat. The ability to sprint makes traversing the massive levels a lot easier to do. Both the ranger and the air raider are capable of sprinting, something that hasn't been seen in an EDF title since the 2011 spin-off Insect Armageddon. The ranger is a regular soldier with no distinguishable traits, save for one. The classes consist of the ranger, wing diver, air raider, and the fencer. With over 110 missions, five difficulty options, and a bevy of firearms to acquire, there's a lot of meat to it all. To protect Earth from a host of nasty creatures and spaceships, you'll choose from one of four-character classes, and use their weapons and abilities to turn the tide against the invasion. Things aren't just cranked up to 11, more like 13. First, its giant insects then its giant monsters, followed by intergalactic motherships capable of wiping out large city blocks. What it lacks in narrative depth it makes up for in the sheer lunacy of the situation. All of the character interactions take place off-screen and are communicated to the player via radio chatter during each stage. ![]() Much like previous entries, this isn't focused on telling an emotional, gripping tale filled with lengthy cinematics and lots of character development. As the war rages on, many begin to doubt if the Earth Defense Force will be able to save the planet from these vicious invaders. Soon, the base itself is under attack, and the rookie EDF soldier you play as is soon thrusted into a large-scale war between humanity and an unknown alien race. On a routine day of operations at an EDF base, news reports start coming in about large objects falling from the sky to deploy giant insects. Acting as a soft reboot, Earth Defense Force 5 takes place at an undetermined point in the near future. ![]()
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